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General Info[]

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Name: Lost Soul Caste: Twilight Concept: Inspired Builder/Engineer


Motivation: Build a nation that can bring peace to Creation..

Intimacies

Sesus Nia (Tentative love)

Sorcery - Academic Interest

Crafting - Relaxing

Archeology - Cautious hope


Attributes[]

Mental: Social: Physical:
Perception: 5 Appearance: 3 Strength: 2
Intelligence: 5 Charisma: 3 Dexterity: 5
Wits: 1 Manipulation: 1 Stamina: 2

Abilities[]

Dawn
Archery: 0 Martial Arts: 0 x Melee: 5 Thrown: 0 War: 0

Zenith

X Integrity: 3 Performance: 0 x Presence: 5 x Resistance: 5 Survival: 0
Twilight
x Crafts: 5 x Investigation: 1 x Lore: 5 x Medicine: 0 X Occult: 5
Night
Athletics: 0 Awareness: 5 Dodge: 0 Larceny: 0 Stealth: 0
Eclipse
Bureaucracy: 0 x Linguistics: 1 Ride: 0 Sail: 0 Socialize: 0


Crafts

All types

Thaumaturgy

-Art of Alchemy - Master

-Geomancy - Master

-Warding and Exorcism- Master

Languages

Riverspeak

Old Realm

Specialties[]

Craft - Artifacts +3

Melee - Armored opponent +1

Mutations[]

Positive
Name Type Cost Book and Page
None
Negative
Name Type Cost Book and Page
None


Backgrounds[]

Artifact - Power Mace +3

Artifact - BRACERS OF UNIVERSAL CRAFTING +3 Artifact - PRECISION GOGGLES +2 Manse - Gem of Sorcery +4

Artifact - Lamellar Armor +2

Allies - Lunar Mate +1

Artifact - Strings of Sorcery +3

Contact (Twin River Underworld) +1

Advantages[]

Virtues
Convictions:  Compassion:  Temperance:  Valor:
3 2 2 2


Virtue Flaw: Absolute Conviction

Lost Soul is driven to ignore anything that might possibly distract him from his goal by the simplest means: he ignores it. He will do nothing except work to achieve his current goal; he may work to achieve things that will be helpful toward that goal, but only if he's sure they'll help. At the Storyteller's discretion, if a goal becomes impossible to achieve, the character may be able to change to another; if the character achieves his goal, he must promptly move on to the next.

Limit Break Condition: The character encounters serious stumbling blocks in pursuit of a goal, or is made to doubt its ability to be completed.

Partial Control: He may act on actions that are loosely connected to his goals but is utterly incapable of taking those actions which are completely unrelated to his goals.

Duration: conviction/2 days

Willpower
Permanent Temporary
10 10
Essence-4
8m committed Temporary Permanent
Personal 22 22
Peripheral 39 39(47)
Health Levels
Bruised -0 O
Hurt -1 O O O O O O
Wounded -2 O O O O O O O O O O
Crippled -4 O
Incapacitated O


Charms and Sorcery[]

Charms and Sorcery
Name         Type Cost Book and Page Number Summary
Dipping Swallow Defence Reflexive (2) 2m

Exalted 2e: 192

SoE: 23

Removes penalties to the Parry Defence
Thunder Wolf's Howl Sorcery 10m Black and White Treatises pg 66 An area 20 yards across, within 100 yards ofthe sorcerer with (Intelligence+Occult) roll
All- Encompasing Sorcerer's Sight Reflexive (1) 6m Exalted 2e: 222 Allows to see essence patterns and magical beings, items etc including dematerialised beings, revealing their nature.
Spirit Detecting glance  Reflexive (1) 3m Exalted 2e: 213 Allows to see but not touch dematerialised beings
Craftsmen needs no tools Supplemental 6m Exalted 2e: 213 Removes need for tools and reduces craft time by (Essence x 3) hours per hour worked. 
Terrestrial Circle Sorcery  Permanent - Exalted 2e: 220 Enables the use of Terrestrial circle sorcery.
Celestial Circle Sorcery  Permanent - Exalted 2e: 220 Enables the use of Terrestrial circle sorcery.
Outside worlds within  Sorcery 25m Black and White Treatises pg 77 This spell transforms a chamber’s interior into a perfect duplicate of any environment in Creation.
Demon of the first circle Sorcery 20+m Exalted 2e: 252 Summons a demon of the first circle
Object Strengthening Touch Simple (Speed 5) 5m Exalted 2e:211 Increases an object's resistance to damage. It increases difficulty to break the artifact by the character's Essence.
Durability Enhancing Technique Simple (Speed 6 in long ticks) 3m Exalted 2e: 211 Permanently enhances the difficulty to break an object by 1 but not more that the Character's essence Rating.
Design Beyond Limit Permanent - SoE: 23 Reduce the difficulty of building Manses and artifacts by one dot.
Irresistible Salesman's Spirit Supplemental 3m Exalted 2e: 204 Doubles Sucesses on Presence rolls before applying it to the Enemy DV.
Enemy castigating solar judgment Supplemental 2m Exalted 2e: 205 It makes physical and Social attacks as holy. Phy attks do Agg Damage to COD. It makes COD treat it social attks as UMI to be resisted at 1wp and halves MDV for the attk when using guild, shame or other such emotion.
Heavenly Guardian Defence Reflexive (2) 8m Exalted 2e: 193, SoE Perfect Defence, parry.
Bulwark Stance Reflexive (2) 5m Exalted 2e: 193 Removes penalties to the Parry Defence till the next action.
Surprise Anticipation Method Reflexive (2) 1m Exalted 2e: 226 Surprise Breaker.
Infinite Melee Mastery Simple 2m+,1wp Exalted 2e: 185 Scene long Excellency for Melee.
Sagacious reading intent Reflexive (2) 3m Exalted 2e: 233 PD against hostile intention. Also reveals intent.
Hypnotic Tongue technique Simple 10m, 1wp Exalted 2e: 203 Uses UMI to program people. Duration (Cha) Days.
Crack Mending technique Simple  10m, 1w Exalted 2e: 212 Quickly and easily mend artifacts and other stuff. (Essencex3) hours of worn per hour without any tools.
Wonder Forging Genius Simple - Oadenol's Codex pg 29 Reduces by one dot each the minimum Craft, Lore, Medicine and Occult requirements to build or repair artifacts—to a minimum requirement of one dot for any Ability normally required for the task. 
Chaos Repelling Pattern Simple         (1 hr) 8m Exalted 2e: 216 Forces Creation's rules on a wyld area for (Essence) yards.
Wyld Shaping technique Simple (Drama) 20m, 1w Exalted 2e: 216 Change the wyld into various things.
Harmonious Academic Methodology Simple (Dramatic Action) 10m, 2w Exalted 2e: 215 Training Charm.
INTEGRITY-PROTECTING PRANA Reflexive (Step 2) 5m, 1wp Exalted 2e: 190 Protection against shaping attacks.
HUNGRY TIGER TECHNIQUE Supplemental 1m, Exalted 2e: 190 Double Attack damage.
One Weapon Two Blows Reflexive (Step 1) 3m, Exalted 2e: 191 Multi Attack.
Peony Blossom Attack Simple (Speed 5) 3m, Exalted 2e: 191, SoE: One attack to all targets within 3 Yards.
Iron Whirlwind Attack Extra Action 5m, 1w Exalted 2e: 191, SoE Multi Attack Charm.
Invincible Fury of the Dawn  Permanent - Exalted 2e: 191, SoE Upgrade for Iron Whirlwind Attack.
Excellencies
Ability Ability First Second Third Infinite Flow
Melee 5 x
Resistance 5 x
Integrity 1 x
Presence 5 x
Craft 5 x
Investigation 1 x
Lore 5 x
Occult 5 x
Awareness 5 x
Medicine
Linguistics 1 x

Combat Information[]

Armor
Type Bashing Lethal Fatigue Mobility Penalty
Lamellar (Artifact) 11 10 0 -1
Natural soak 2 1 - -
Soak
Bashing Lethal Aggravated Hardness
13 11 10 6B/6L
Physical Dv
Dodge Parry
4 7
Social Dv
Dodge Parry
8 2
Movement
Horizontal Jump Vertical Jump Move Dash
4 2 5 11

Lift:160ibs

Join Battle 6


Weapons
Name Speed Accuracy Damage Rate PV Range Book & Page Number
Power Mace 5 2 +10L(15B)/4 2 1 Touch, O, P

60,100(Ranged)

Exalted 2e 385, SoE 16
Kick 5 10 +3B 2 -2 Touch Exalted 2e 370
Clench 6 12 +5L 1 0 Touch Exalted 2e 370

Backstory[]

The man who now calls himself Lost Soul was once a founding child found abandoned in front of an immaculate temple. He was the son of no one and no amount of inquiries could locate any clues as to his parent's whereabouts. After much deliberation, he was then taken in by the monks and raised to be one of them. Intelligent and perceptive, the child took to the spiritual and scholastic teachings of the Immaculate monks quickly. However he stopped short of being called a prodigy because of his complete lack of the Martial arts skills that the immaculate monks were so well known for. Still, he had managed to prove his potential by awakening his essence.

Thus he was apprenticed to a Dragon Blooded Sorcerer, from whom he had learned about the occult and the world in general. Put to work, he worked hard maintaining the sorcerer's equipment and artifacts as well as performing minor thaumaturgic rituals. Life was hard, but it was honest work and he did not need to worry about food. Until a first age ruin was found.

His master had been dispatched to the explotory party sent to search and secure the ruin. To aide his master, the man who will become Lost Soul was also asked to accompany him.

However, even before they had reached the ruin, they ran into a problem. Sesus Nia, a young lunar and had had been scouting the ruin, hoping to find lost treasures. Faced with the Moon Anathema, the party chased the Lunar into a cave system that held the ruins inside them. Foolishly believing that they had the upper hand, the Dragon Lord commander ordered them to charge after the Lunar.

That was when it all went horribly wrong.

Beset on all sides by demons. The party attempted to escape only to have the way blocked. Thus with no way out they moved deeper and deeper inside losing men after men. Until only a handful were left.

They would have died then and there had not one of the mortals step forward and erupt in solar glory. He fought with such valor and courage that it awed all present. Yet it was not enough.

Surrounded by demons they faced certain doom until a wall next to them opened. Rushed into the pathway they found the Lunar there, who to their shock, pushed a lever closing the door saving them. With the situation as it was, a truce was declared they set out to find a way out.

The path back was blocked. Yet they could not go forward as a door with a strange seal was blocking the way. Within was what was most lightly the hearthstone chamber yet to go in the lock puzzle had to be solved. The others all gave it a try yet they were not of the intellectual type. They tried and gave up leaving only the man who will be Lost Soul to attempt at solving the puzzle.

Minutes turned into hours as he continuously tried to open the door. Yet the answer always eluded him. Finally after hours of work and sleep deprived, he looked at the door and then he just knew how to open it.

Opening the door he walked to his glory.

All his life he had been told that Solars and lunars are anathema and that Dragon Blooded were the highest form of spiritual enlightenment a person could hope for. Yet after the events in the broken manse, his entire life was turned upside down.

Presented with irrefutable proof that he had been wrong all his life, he was left without a purpose. But his salvation came in the form of Sesus Nia, a former Dynast. Far from holding a grudge against him for trying to kill her, she knew all too well what he was going through, having experienced something similar herself. She helped him overcome his despair and told him that the world is a cruel place and all one could do was survive it.

Faced with such circumstances, he stood up and instead declared that, if he and those like him had no place to live in, that if the world was so unforgiving, then he would build a world where there would be peace and happiness. A more kinder world.

Thus it can be said that Lost Soul is a man driven by his goals. He would move heaven and malfeas itself to achieve his dream.

Experience[]

Xps

Reason

amount

total

Char gen 0 0
Session 1 3 3
Session 2 2 5
Session 3 3 8
Session 4 2 10
Session 5 3 13
Session 6 6 19
Session 7 4 23
Session 8 4 27
Session 9 5 32
Session 10.1 4 36
Session 11 4 40
Discussion 4 44
Catch up 1 45
Session 12 3 48
Session 13 4 52
Session 14 6 58
cancelled 6 64
Season end (15) 6 70
New Season (16) 7 77
Session 17 6 83
Session 18 7 90
cancelled 7 97
Session 19 3 100
Session 20 4 104
Planning 2 106
Session 21 5 111
Session 21-a 3 114
Session 21-b 2 116
Session 21-c 3 119
Session 21-d 4 123
Session 21-e 1 124
Session 21-f 4 128
Session 22 4 132
Essence cost revision 40 refunded 132(Previously attached)
Discussion 2 134
Cancelled 2 136
Session 23 5 141
Session 24 2 143
Session 25 2 145
Session 26 3 148
Session 27 3 151
Session 28 3 154
Session 29 2 156
cancelled 1 157
cancelled 2 159

Xps spent

Reason

amount

bank

Spending 154 5

[]


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